SIF Games is originally the brainchild and curse of me, Johanna Morgan, an enthusiastic larper, gamer, and fan, and spawned from fits of creativity originally induced by the COVID-19 pandemic. I especially like to play heavily emotional games with a strong preference for the content larp style and hope that I can produce similarly moving experiences for my players. I live in Berlin where I work in the tech industry and not be too distracted by my adorable doggo.
Every project is a labor of love and you'll see that I use "we" even for projects that I made alone -- that's because I don't exist in a vacuum and something came to be because of my wonderful network of humans who inspire, encourage, and support me in myriad ways. Without them, none of these would exist. For projects that involve others, from co-writers to larp crew to safety staff to playtesters, you'll see who is involved in its Credits section.
The name SIF is an acronym for "Somebody's Idea of Fun".
Redemption: Salvation through Sin
2021, Finland
Amazing image by Kai Simon Fredriksen
Legion: A Siberian Story (Rolling)
2018, Czechia
Amazing image by Ivo Slanina
House of Craving (Participation Design Agency)
2022, Denmark
Amazing image by Martin Lindelien
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